http://irreversibly.livejournal.com/ ([identity profile] irreversibly.livejournal.com) wrote in [community profile] luministi2010-06-27 06:59 pm

Day 4 | ~ Aliens ~

Is anyone having any luck fighting off the statues and... green animals?

Nothing I've tried works -- Keyblade, magic... Nothing.

Verita asked us to help protect the town. Maybe I don't know why or how we got here, but... It's still home to the townspeople. There has to be something we can do.

But even that explosion didn't do anything... [Oh, yes, Xion saw that on the CAT. She just... decided... not to say anything about it.] What are we going to do?
collector: (le piege de meduse)

[personal profile] collector 2010-06-28 12:23 am (UTC)(link)
Defensive responses have been functional so far. If we can't eliminate them, we'll have to contain them. A lesson in not callously blowing things up, I'm sure.

[honestly, he wants to put the omnipotence paradox to test by throwing a topiary chihuahua at a stone Kirin, but he'll try to be helpful instead]
collector: (le piege de meduse)

[personal profile] collector 2010-06-28 12:37 am (UTC)(link)
I don't see why not. A fair few of them seem intent on pursuing those of us left here.
collector: (le piege de meduse)

[personal profile] collector 2010-06-28 01:09 am (UTC)(link)
I'd suggest starting by establishing what we can use to contain them. From that, we can decide where the best place to contain them is, and then we can figure how to get them there. I suspect Ms Hatter may be able to help in that last area. Do you've any magic that could form permanent barriers?

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[identity profile] wind-of-reason.livejournal.com 2010-06-28 04:09 am (UTC)(link)
I like the sound of this.

Maybe we can use landscape to our advantage? Perhaps drive them into the lake and see if they get stuck? Or if Xion has Ice magic, he could freeze them in there.
fortune_sought: (Looking Up)

[personal profile] fortune_sought 2010-06-28 09:40 pm (UTC)(link)
I think staying away from them is the best idea for now. Typically, these...problems...only last a week, so we might not need to do anything more than that.

Unless you have any ideas to get rid of them? [she's loath to admit that her attempts to reproduce her impressive weedkiller have failed so far]
fortune_sought: (Thinking Fast)

[personal profile] fortune_sought 2010-06-29 12:14 am (UTC)(link)
No... [frowns, thinking of her own home and how she would feel if such a thing were to happen there] You're right; trapping them would be a more useful solution. Do you have a place in mind?
fortune_sought: (Confident 2)

[personal profile] fortune_sought 2010-06-30 07:28 pm (UTC)(link)
[ooc: I don't know how I lost this notif. Sorry!]

Well, then why don't we do that and deal with the grass animals afterwards? After all, the statues are certainly more dangerous.

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[identity profile] blankalias.livejournal.com 2010-06-28 11:05 pm (UTC)(link)
No luck here, but I think 's best if ya try your best ta avoid 'em. These things seem indestructible far as 'm concerned.

[identity profile] blankalias.livejournal.com 2010-06-28 11:31 pm (UTC)(link)
'I'? D'ya intend ta carry all the burden yourself, Xion?

[identity profile] blankalias.livejournal.com 2010-06-28 11:35 pm (UTC)(link)
You're not the only one fighting 'em, yanno.

Right now, we can try ta lure the plants and those statues away from the houses and restaurants so that way.

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[identity profile] charmandsmiles.livejournal.com 2010-06-29 10:43 pm (UTC)(link)
Depends. What have we got in terms of assets? I've got a -- hang on a mo', did you say magic? [he's a bit skeptical]

assets are important!

[identity profile] charmandsmiles.livejournal.com 2010-06-29 10:49 pm (UTC)(link)
What sort of "magic?"

exactly >_>

[identity profile] charmandsmiles.livejournal.com 2010-06-29 10:55 pm (UTC)(link)
[surprised] You can control the elements? Fantastic, how does it work?