luministimods: (Default)
Luministi Mods ([personal profile] luministimods) wrote in [community profile] luministi2012-06-30 06:58 pm

❧ Just Breathe

[For days, the zombie invasion of the Luministi town and spacestation has gone on, but through various means, there have been less and less zombies appearing by the day. And now, only a few remain, stubbornly shambling after their prey--

--or rather they were. With a bright, blinding flash of light, their bodies instantly change. No longer are they dead and decaying, but are that of full-fledged living beings with absolutely no desire for brains or flesh of the living. In fact, while they take a moment to blink and look around to see where they are, these townspeople merely shrug and continue on with their business like they did months ago. For them, it's back to their normal routine, and if asked, they won't even remember being a zombie. No one does. Even those who were killed during the fighting are back, right as rain.

But something else has changed.

Something big, yet the sound was so soft and heard by none. A door has been opened...

And from the surprise left in the town square, it seems other metaphorical doors have been opened as well, a fact that the sender of a text message to all of the CATs, is very well aware of:]


Enjoy this respite from chaos while you can.


[The moment that text is sent, anyone still injured will be blinded once again--but will find all wounds have been healed.]


Plot Details: Just Breathe
    Welcome to Luministi's Fourth Wall event! If you have never participated in 4th wall with us before, the portion above the cut there is an IC continuation of the story that has been in the making for the past two seasons (a summary of which can be read here if you are curious, but it's not required reading!) Unlike past events, the town is not only fully populated with people who will just talk about mundane things about Luministi, but the pathway to the spacestation via the Mayor's House has been opened. How long that will remain open is anyone's guess, but for now, take advantage of it!

    Also, visitors have a choice of physically appearing in the town square or communicating from their own world via the CAT.

    Now, for those of you new to the game, the CATs, or Communications Audiovisual Transmitters, are personalized communication devices about the size of your palm, and for this day only, visiting characters will have this device. They'll have found it randomly on their person with no idea how it even got there. From a video broadcast standpoint, you'll be able to see the the immediate surroundings of the person you're talking to. More information about the CATs can be found on the FAQ page, which also has some handy tips about how the game is run and other questions about the game that aren't answered elsewhere in the mod journal. But if you don't see your question answered anywhere, please don't be afraid to ask!

    In-game time, this event lasts a day, but you can tag for however long you want!

    If visiting players do app into the game they will be able to remember visiting the town (or viewing it in a video feed), as well as everyone they met, the moment they show up in the town of Luministi for real. Yeah for ready-made CR, right?

    And for current players, consider this a plot break! I'll have the game's next proper plot update for you guys tomorrow, so enjoy the breather while you can!

    This event is the last one the game will hold, unfortunately, as Luminsti is in its final season. All of the storylines and mysteries introduced back in June 2010 when the game first opened will be brought to a close, and how it all does will be up to everyone involved. There are choices to be made and tasks that need to be accomplished--but only if you do it. Not doing something also will result in something, but whether it's for better or worse, well... You'll just have to come along for the ride and see, won't you?

    Apps for [community profile] luministi formally close July 28th, 11:59pm EST. I look forward to seeing everyone here! ♥

    Now, let the fourth-walling commence! Have lots of fun~
fireflyheir: (confidence)

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[personal profile] fireflyheir 2012-07-01 11:14 am (UTC)(link)
[He starts a little, and turns to face Dave, grinning- oh, what, when the hell did you get bigger, that is not fair in the least. Also, what are you wearing, you look ridiculous, and he's not really trying to hold back a snicker.]

Pffft, as if they could! It seems like a pretty quiet place, anyway. [He reaches out to tug at Dave's clothes, curious.] So what happened? When'd you reach God Tier?
moveslikestrider: (It's settling. It's settling)

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[personal profile] moveslikestrider 2012-07-01 05:00 pm (UTC)(link)
[Dave gives him a flat look at the snicker. Not cool man. And like you're one to talk you have a windsock.]

That's what you think, bro. I warned you. [He shrugs lazily then pauses.] What's the last thing you remember?
fireflyheir: John talksprite 'huh, really?' (>huh)

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[personal profile] fireflyheir 2012-07-03 09:18 am (UTC)(link)
[which still looks cooler than your coif thing.]

I can handle it. [He grins, but drops it after a few moments.] I was heading for this other castle on the Battlefield- there was a pretty ominous cloud over it, but I figured maybe my dad was there.
moveslikestrider: (I fell right through the floor.)

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[personal profile] moveslikestrider 2012-07-04 02:18 am (UTC)(link)
[Does not.]

Ok, you're pretty deep into the past compared to my future business. Don't worry about it though, you'll catch up.
fireflyheir: John talksprite 'huh, really?' (>huh)

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[personal profile] fireflyheir 2012-07-05 12:01 pm (UTC)(link)
[Does too.]

[He pulls a face, nose wrinkling and mouth pulling down.]
Yeah, I figured that much out. So you're not going to tell me anything that happens between now and then?
moveslikestrider: (Watching my life wave me goodbye.)

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[personal profile] moveslikestrider 2012-07-05 10:38 pm (UTC)(link)
Probably better if I don't. What if you remember when you go back? Can you say you won't change anything? That dooms a version of you, while what is supposed to happen, does. Time isn't something that can be altered or shifted, it merely is.

[Dave shrugs, the motion making his cape shift.]

I'm not dragging you into a doomed timeline, dude.
fireflyheir: (you don't like it when i'm angry)

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[personal profile] fireflyheir 2012-07-07 05:44 am (UTC)(link)
[…scrunches up his nose.] So what, you're saying I can't know anything because then I'd do something and it'd all get lopped off because, I don't know, I guess because that shouldn't ever have happened? That is such shit.
moveslikestrider: (Can't you be?)

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[personal profile] moveslikestrider 2012-07-08 07:34 pm (UTC)(link)
No, no. Think about...ok so take that shit movie you like Little Monsters. You know how at the end they were running all over trying to find a spot where the sun didn't rise? It's like that. Only it wouldn't be you running all over, it's me.

That's pretty much what being a time player is like. You have to manage time, keep everyone from dying if you can and the alpha stream will continue on because it was meant to. Doomed timelines are like what Davesprite came from. Where Tereri got you killed.

I'm trying to prevent you from running into a doomed line. Better I go through it than you. What I can tell you is we all make it. No one dies in the scratch plan.

And you'll eventually get to meet Karkat face to face. Kick him down some stairs man. He is annoying and loud.
fireflyheir: John talksprite 'huh, really?' (>huh)

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[personal profile] fireflyheir 2012-07-09 12:39 pm (UTC)(link)
[He's still frowning, but his expression eases up a little.]

…I think I get that. It sounds better than the alternative, anyway.

I dunno! I don't think kicking him straight down has the right feel. I'll have to think of something, though.