luministimods: (Default)
Luministi Mods ([personal profile] luministimods) wrote in [community profile] luministi2011-09-10 11:35 pm

❧ Life's An Adventure

[surprisingly, a private text message is sent not to the device Nathan left behind but to all of the residents' CATs. it reads:]

Get to the nearest door and wait. When the alarm sounds, immediately go through the door and await the next signal.

[surely such a text is confusing, but the sender hopes those words are heeded. ten minutes after it's sent, all vidscreens in the town begin to flash red, and a wailing siren breaks the din. the only word that flashes on screen is:]

EVACUATE


[similarly, back in the spacestation, red flashing lights drop down from the ceiling and a constant, beeping alarm begins to ring. over this, a pleasant and feminine automated voice says:]

Please find the nearest exit and evacuate the station via escape pod. A distress signal has been sent to the closest galactic space authority. Those with small children are asked to--[but this message is interrupted with another]

Life support systems in sectors A through L are at 80%--65%--50%. Life support failure in sectors A through L is imminent. Warning, please evacuate sectors A through L immediately. Warning...

[the automated voice continues with warnings about those sectors--but oddly enough, nothing is wrong in the spacestation itself. no one is evacuating, and in fact, no one can be seen fleeing from the town. the only people who should be in the station are the residents, if they all heeded the text message's warning and went through their respective doors at the right time. all doors brought everyone back to the observation deck, near the first hallway that used to lead to the Mayor's house.

suddenly, Nathan's device begins to chime and an audio message from him begins to play. (oddly enough, the automated voice's warning messages soften, like the volume's been turned down.]


Oh good, you made it out safe! I didn't think that person would...[he trails off] Anyway! I've had a bit of help and I think I can finally get you out of there. I'm sorry though, but I can't get you back into town. I had to shut off life support there to distract those in charge, but I also managed to open up access to the lower level. I can't find the staircases, but the elevator should be working now, so you'll have to use that. This is your chance, everyone! Find the one responsible for this mess and find Lab #3. Contact me if you need me.

[the audio transmission ends. a moment later, there's a soft "ding" as the elevator set behind the Maintenance door in the nearby hallway opens, ready for occupants to board it.

shame it won't be a simple elevator ride.]



❧ Plot Details: Life's An Adventure **Quick-time Event**
    Thank goodness everyone (hopefully) got out in time! Staying in town during that life support shutdown would have been...unfortunate (and if anyone DID want to stay behind during that? Let me know.) But who sent that helpful text if it wasn't Nathan? Was it Audrey? Was it someone else? Was Nathan just pulling a fast one? In any case, now everyone can move on to, well, the final level if we take it in RPG terms.

    Funny that though...

    For this quick-time event, we are going to keep things to this entry. You'll be given a choice of going up or down in the elevator. Actually...just about every action in this plot is based around choice, and fittingly too. Depending on how much you discover during this plot--there are four objectives that can possibly be fulfilled (and they don't all have to be by every person)--the outcome will shape the end of this plot, the game, and next season as well. I'll have a list at the bottom of this entry so people can easily see how many objectives have been completed. You'll only have a week! Keep in mind that only one objective--the main one--has to be accomplished by week's end and things will not progress until it's accomplished. (If we accomplish the main one before the week is done, I will still wait the full week before going ahead with the second half of this plot.)

    So what are we doing in this mad week-long event? Like I said before, you'll be given a choice of taking the elevator up or down. From there, you'll be given the another choice via vidscreen about which direction you want to go in. Sometimes it'll be two choices, other times it'll be three. But nonetheless, you'll have to make a choice--and you'll have to make the choice in the style of a text adventure. This is a bit of a hybrid rather than a straight text adventure, though. You can talk to people normally and interact with them as you would do in a normal action thread, but when you go to make your choice or wish to interact with the environment (you don't have to do it for every single step or anything), you'll basically be inputting your command to help the adventure to progress. If you don't ever interact with the environment or make a choice, well, you're stuck in that room. Kind of a boring adventure, being stuck in a room.

    If this explanation isn't quite making sense, I did a mock-scenario of this to illustrate the hybrid/pseudo-text adventure I'm talking about. Head here! Hopefully that helps explain things? If it didn't, please, please don't be afraid to ask me. The first two comments to this entry will be for the IC interaction, and any additional ones can be for OOC comments/questions.

    I do advise that while you can go in groups, please keep them small so we can go through things at a steady pace. Heck, if you want? You can even solo this and interact just with, well, me as the text adventure prompts, and then contact people if you find something. I just ask that if you want to solo it, that you indicate your intentions in the subject line to whichever direction you wish to go in the elevator.

    Threadhopping via the CATs can still happen, especially if you or someone else learns something that might be important for the others to know. (Of course, if you want to join in physically, you can do it like this.) Also, I do recommend tracking your threads, especially when I pop in with prompts and disrupt the notification process. (And let's hope varnish errors are few to none!)

    So...that's it! If you have any questions/comments/etc, leave them here or get a hold of me through the normal channels! And before I leave, here's our handy objectives list!


    Objectives!

vengefulagent: (Won't be betrayed anymore)

[personal profile] vengefulagent 2011-09-18 03:05 am (UTC)(link)
If it were a real dead end, there wouldn't be another door.

> You head to the DOOR to wait for it to be opened. You're not going to risk getting blinded again.
grandbellknight: (if you're so sure)

[personal profile] grandbellknight 2011-09-18 03:43 am (UTC)(link)
[ ... :|] I meant the room after.

[It's a distracted response, though. He's distracted by the vidscreen, and he narrows his eyes. What, no button? He shakes his head, starts toward Washington and the door.]

The screen says to push to open. Nothing else. What do you think?
vengefulagent: (Here's the plan)

[personal profile] vengefulagent 2011-09-18 03:59 am (UTC)(link)
Sure you did. [was that a slight joke from Wash? you be the judge, Croix]

Well, if the screen says so, and it's given us the way through in previous rooms, I say we test it.
grandbellknight: (find a way to live)

[personal profile] grandbellknight 2011-09-18 04:08 am (UTC)(link)
And by "we," you mean me.

[Regardless of whether Washington was joking or not, Croix certainly is. One corner of his mouth twitches upward into a faint smile as he shakes his head. Don't worry, he's used to it.]

> You open the DOOR with a push.
vengefulagent: (Be more careful!)

[personal profile] vengefulagent 2011-09-18 04:43 am (UTC)(link)
[stares for a second] Actually...I meant "we".
grandbellknight: (as time goes by)

[personal profile] grandbellknight 2011-09-18 04:46 am (UTC)(link)
[Either way, the door's open. Croix gives Washington a nod before stepping through.

And yes. Yes, he
was expecting something along those lines. Thank you. ]
vengefulagent: (We have to end this)

[personal profile] vengefulagent 2011-09-18 05:20 am (UTC)(link)
[Wash just shakes his head and goes on through after him]
grandbellknight: (my last amen)

[personal profile] grandbellknight 2011-09-18 05:38 pm (UTC)(link)
[Croix blinks. That was unexpected... The place does look just like it was when he investigated with Sophie before. And the key sitting on the desk? Very convenient. But first... ]

> You examine the PAPERS already out on the DESK.
vengefulagent: (Wait what?)

[personal profile] vengefulagent 2011-09-18 07:05 pm (UTC)(link)
This place, huh? [while he's getting a tired of this game, he figures the worse some office supplies could do is chase after him or shoot paperclips at him.]

> You start going through the FILING CABINET DRAWERS.
grandbellknight: (i can't let go)

[personal profile] grandbellknight 2011-09-18 08:42 pm (UTC)(link)
[Croix sets aside the charts - those look important. As for the comments...]

I knew we were being watched. [Completely matter-of-fact.]

> You can't fight the curiosity, and rifle through the COMMENTS in search of what these apparent FANS have to say about you and WASHINGTON.
vengefulagent: (Finding what I'm looking for)

[personal profile] vengefulagent 2011-09-18 10:08 pm (UTC)(link)
Hmm? [he's in the middle of searching his CAT for the Town Directory] The ridiculous amount of cameras wasn't a clue?

> Something seems off to you about the two FILES for RESARCI, so you look up that last name in the TOWN DIRECTORY
grandbellknight: (don't try and fix me)

[personal profile] grandbellknight 2011-09-19 12:10 am (UTC)(link)
Yes of course, but now we have it on paper-...

[And he abruptly cuts himself off. He just. Stares at the paper. He shakes his head, reads it again... yeah. Nope. That's... that's definitely brainbreaking. He glances over at Washington, back down at the paper...]

... [Ahem.] I wonder if Lady Cloche deals with something similar.

[Yep. Outer Croix: trying to focus. Inner Croix: something a little closer to this picture right here.]

> You decide to take your mind off of that and try the two DESK DRAWERS.
vengefulagent: (Wait what?)

[personal profile] vengefulagent 2011-09-19 01:24 am (UTC)(link)
[he can't help but notice how Croix has cut himself off, and thinks it must be pretty surprising information.]

What? What's wrong?

[he turns to look at him, and sets the two Resarci files on the desk.]
grandbellknight: (if you're so sure)

[personal profile] grandbellknight 2011-09-19 01:41 am (UTC)(link)
[Croix just... shakes his head. He holds out the paper for Washington to take and read over if he so chooses. Misery Brainbreak loves company?]

> You pick up the KEY and use it to, hopefully, unlock the drawers. Assuming the key fits.
vengefulagent: (Be more careful!)

[personal profile] vengefulagent 2011-09-19 02:11 am (UTC)(link)
[he takes it, curious, but once he reaches the part about him and Croix, he stops] What the hell is this?! [he's not really concerned about people's opinions about his patrolling, or the fact that someone might have seen him without his helmet on, but just the fact that such things exist...]
grandbellknight: (don't do that)

[personal profile] grandbellknight 2011-09-19 03:19 am (UTC)(link)
[He can't help but make a slight face.] Viewer comments, I assume. Like a fan club, or something. ... And yeah, my thoughts exactly. [Especially that last part. About the two of them. djafkljsa]

[The other drawer does indeed remind him of his Town Hall findings. He pulls out the photos, studying them carefully. He also fully intends to take them when they eventually get out of here.]

... Rescari has a son. And he looks familiar. [Here Wash, have more things being handed your way. This time, a photo!]
vengefulagent: (Ugh...)

[personal profile] vengefulagent 2011-09-19 04:14 am (UTC)(link)
[Wash just...shakes his head and puts the paper on top of the others Croix has set aside]

Wait, that's his son? I just found a file about another Resarci.

> You grab the one about FILIPPO RESARCI and flip it open for both you and CROIX to see, and aso take the picture from CROIX to look at and compare.

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